Camera Blue Print. Original and Template.

original blue print
Original blue print
jez blue print
Blue print by Jez

The original blue print is the 3rd person camera view point and this blue print will help me to make my game to be in 2D mode.

In the original 3rd person blue print the camera had a “camer-boom” and that needed to be changed to a “spring-arm” and have “follow-camera” as it’s child, so the spring-arm would fallow wherever the camera is. In this case the camera will be focusing on “Chubby Man.”

The second picture is a template done by my tutor Jez where he demonstrates that he has changed the camera-boom to spring arm and then got the follow-camera as its child. My tutor has also changed few things in the blue print to, where the mouse has been disabled and the camera would not move around, it would be static and focused on the main character.

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