Chubby-Man Blue-print

chubby man 2
Multi-purpose blue-print

This is a simple blue print that i have used for my 3 Chubby-Man models to jump up and down. The Chubby-Men act like jumping obstructions for the character so the player would have a bit of difficulty to play the game. Also the Chubby-Men are moving at different rate and height. The pictures below will show the time line for each Chubby-Man and the 3D models.

chubby man 1

The first Chubby-Man acts like “Thwomp” from “Super Mario” franchise. The character would gradually go up and come down with speed. I know we have not played or looked in to physics yet, but if I was to recreate some of the actions in this game then I would like to have Chubby-Man 1 to make the plat form shake when it comes down the platform with force.

chubby man 3

Chubby-Man 1 time line. The graph shows how the character would gradually go up, to the value of 900 and then rapidly come down.

chubby man 4
Chubby-Man 2
chubby man 5
Time_line

The second Chubby-Man has a very consistent movement. It takes the object 3 seconds to go up and then 3 seconds to come down, and the value is 250

chubby man 6
Chubby-Man 3
chubby man 7
Chubby-Man 3 Time line

Chubby-Man 3 time line is a gradual movement, where the character goes up a speed of 3.0 and then comes down at the speed of 2.0, value is 400.

chubby man blue print notes
Blue-print Notes

Sam, fellow class mate had helped me to understand how the blue-print works and how to set it up. I wrote down step by step instruction for the blue print that Sam had taught me and I used this recipe to make my blue-prints for all the Chubby-Man, without any aid.

 

 

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