
this was the beginning of making my room for the environment my third person game would be in. I am thing of rooms with several door and corridors that would turn the game into a maze like world with all my textures applied to all the game. I did take more of a long rout to make my rooms where I was placing and duplicating each models many times to create what I wanted, instead of using the simple blue-print method where I could make several models of different types of room, which would work like jigsaw pieces and I would just place those rooms as I would please.
Unfortunately again, I have lost those screen grabs that would demonstrate this process because the pc I was using that day.