From here onward I will be blogging about Sam’s great skill of putting this game together on Ue4 and his ideas of how to great this Victorian paper theater look to the game. Showing what we had achieved together and making mutual decisions on what each scenes will look like, how many layers there will be in each scenes, how much light will be used, the movement of the character, use of sound and the finer details for the game.
I will also discus about the difficulties we had face and what did not work and why. Also i will mention what had not worked what we could have done to make it work and what we could have done differently in the future to achieve our target in a simpler way, maybe or just learning how to over come what didn’t work with the method we were using. That could be the development of the scene to creating the character.
Because me and Sam have worked together I am placing Sam’s blog link so, it would be easy for me to refer to what he has done and how we have worked together. I will also address the experience of working in a team and what we have learnt from one another.
Sam’s Blog Link: https://samsgamesdesign.wordpress.com/blog/?fbclid=IwAR07QoCC7QOc5kZMN3Ayba-JNSGsE6_M7SYiPrxgP9aB0Jpdk4ByCIFtbug