
This 2 images are of the loading screens i had designed on Photoshop. It would have been used every-time the screen would go on to a loading mode to get to the next scene. In the making of these two loading screen I have used the character that I had designed for this game and the the language I had come up with that translates to 2T3D. I can work more on this loading screens and make several other designs for it. That’s something I will hopefully look into next year when I will be looking into character making, texturing and more concept art design.

In this video you can see the development of the game and how the layering has been done on Ue4. This video that i have captured just makes me so excited to see my work in a gaming and some what come alive and also the excitement of how much goes into making a game. Makes you appreciate playing games even more.
For more in depth information about the development of this game please refer to Sam’s Blog.