Animation of The Skeleton Mesh

 

This is the video of the Skeleton mesh animating on the unreal engine.

I have also noticed that the hands are out of place and its gone behind the arms instead of staying in its position. Now I have a feeling that will be something to do how it might have been a-lined in 3D max studio so I will have to re-position the hands again and export the character back into ue4.

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