Spears for the Character.

3ds max 5
figure 1

To help me link the characters properly I made spears that would go in between each blocks to act like joints i.e., elbow, knee, ankle and so on. The dimention of the spears to change depending where it is placed on the characters, but I made sure that the mid core spear, between the chest and stomach was left to be at a bigger size because, that will be the main linking point where all the links will be locked into place, and the character will hold its structure.

3ds max 6
figure 2

Made a copy of the 2nd character because I will be making more changes and trying to refine it a bit more. I’ll be making several copies so, if anything did happen to one of the character where the change didn’t work and I couldn’t go back on it I will always have a previous copy to go back to and not waste time by doing the process again.

3ds max 7
figure 3

In this image you can see that there has been more adaptation to the character and how the spears sits in-between the character. I am trying to give the animated character more of a human like features then being a robotic model.

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